For a first run i have to recommend the mages.
Da i siding with the mages as a warrior.
This is actually my canon hawke and he s a goody two shoes blue personality.
Wrong even though i end up siding with the mages 99 of the time anyway.
Blackwall commenting on the decision to side with the rebel mages after completing the quest.
Siding with the mages leads you on a quest that involves meeting dorian one of the companion units and a plot that.
Hawke is obviously a mage in lore wise because warrior and rogue don t really fit the story.
It s fairly easy to rp a hawke that sees siding with the mages as starting a continental wide war and siding with the templars as bloody de escalation.
In origins it was more minor.
It s kirkwall or the world.
You re standing for order in the hopes that more death can be avoided later on.
Exit the tavern and according to the note given to you in secret go towards the chantry in the village m3 2c right after you enter the chantry m7 1b there will start another big fight with the monsters and since you are restricted in your moves do not let your archers and mages be cornered during the fight search for the opportunities to disrupt the rift and after the fights seal it.
So hawke being a mage obviously is set in stone.
Gear wise uh i dont think its any different.
In inquisition you are put in a place where you decide whether to have the mages or templars join the inquisition.
In the 2nd game the decision was everywhere and everything exploded to the mage rebellion.
Magic is cool in da and gives a more personal tie to the story.
The helm of the inquisitor is meant for a warrior.
You ll have two missions you can run from war map and as mentioned before siding with the templars or the mages will permanently lock out the other one.
At this point you have a choice to make.
You will get approval and disapproval based on your choice i sided with the mages and i romanced cassandra without any issue she s actually pretty sympathetic towards mages cassandra and vivianne like siding with the templars solas and sera i think like siding with the mages.
I dont remmeber it was all a bit list of spam approval and.
That said i somewhat like not having a particular tie to one side or the other as i feel it lets my character think for themselves about right vs.